Official Website : lavapools.com
Lavapools is a dodging game.
Dodge death in a rising hell. No weapon.
Gameplay is about reflexes and global vision.
I worked to give a feeling of fatality via absurd contrast between helpless hero and hellish context .
In charge of art, level design and a part of game deisgn,
I worked on that project with 4Edges Games from January 2014 to January 2015..
Tools used are Unity3D + Photoshop + Premiere Pro.