Skip to content

Pharmakon

Pas de commentaire
 

Pharmakon is a game about tactical battles between puzzle-powered drones and elementary beasts.

You use a drone combining elements’ parts to exterminate elementary beasts infesting your faction. It is a challenge for your mind calling your skills of evaluation, adaptation, optimisation and anticipation.The story unfolds in a sci-fi universe ruled by technological exploitation of the elements of nature.

Key features

  • Become an agent dedicated to his/her faction
  • Power your drone with elements’ parts
  • Coordinate attacks against elementary beasts
  • Setup tactical combos with collateral damages
  • Strategy based on tight puzzle-ressource management
  • Unlock special abilities to improve your control of the battle
  • Face new threat every game
  • Tactical depth in a simple and precise set of possibilities
  • Story-driven in a sci-fi world ruled by elements’ exploitation
  • Great 80’s style dark music by Janek Roeben (U-GameZ)

scr02Idea behind the game

It is a game i wanted to give the same kind of experience chess provides: 
« Using a panel of mediums limited, simple, coherent and precise giving a wide range of possibilities to solve an evolving problem »

 scr06 Pharmakon is for players loving to

  • Think
  • Measure
  • Calculate
  • Adapt
  • Coordinate
  • Manage space
  • Manage ressources
  • Optimize
  • Anticipate
  • Combine

scr01Facts

  • Langages : English, French
  • Players : 1
  • Plateform : PC (Windows)
  • 2D
  • Combats length : 2-10 minutes depending on the situation
  • Rythm : Slow-paced
  • Controls : Mouse

scr05Development

Period 

  • February 2015 – February 2017

Tools used

  • Visual Studio Communtiy 2013-2015
  • XNA/Monogame
  • Notability
  • Workflowy
  • Photoshop
  • Spriter Pro
  • Audacity.

On Forums