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Pharmakon is a game about tactical battles between puzzle-powered drones and elementary beasts.

Pharmakon is a brand-new title mixing traditional puzzle and combat strategy in a sci-fi world ruled by technological exploitation of nature’s elements.


The game challenges players to counter elementary beasts infesting their faction’s territory.
To achieve their goal, players power up a drone with element puzzle parts to set up tactical attacks against dangerous packs of beasts.
Through battles, victory will entail meetings and discoveries revealing the entire situation behind the players’ mission.


  • Innovative Gameplay – Strategy and puzzle that work together harmoniously to coordinate battle moves give you a fresh approache to the tactical experience.
  • Persistent Puzzling – Puzzle persistent equipment and turn-based gameplay motivate you to evaluate, plan, think, strategize and manage resources on a long-term scale instead of sporadically thinking about your next steps.
  • Rigorous Decisions – Optimization will bring tough and rigorous decisions to handle any problem you will encounter, making any choice very valuable.
  • Ever-Changing Challenge – New procedurally generated threats every game will give you an ever-changing challenge.
  • Battle Control Improvement – You will gather battle data to configure special abilities and improve your control of the battle with a new puzzle system made of lasers.
  • Revelation Rewards – With every victory, you will discover hidden aspects and details of the unexpected situation behind your mission.
  • Short or Long-term Play Sessions – A battle lasts from 2 to 10 minutes. That allows you to play in a short way, battles time to time or in a long-term way, battle after battle after battle.
  • Retro Sci-Fi Mood – Great 80’s dark music by Janek Roeben (U-GameZ)

It is a challenge for your mind calling on skills of Evaluation, Adaptation, Optimization and Anticipation.

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Steam Greenlight!

If you would like to see Pharmakon available on Steam, you can help by rating it up clicking this link leading you to its Greenlight page: Follow that link, vote and comment!

Call to action!

scr02Idea behind the game

It is a game i wanted to give the same kind of experience chess provides: 
« Using a panel of mediums limited, simple, coherent and precise giving a wide range of possibilities to solve an evolving problem »

 scr06 Pharmakon is for players loving to

  • Think
  • Measure
  • Calculate
  • Adapt
  • Coordinate
  • Manage space
  • Manage ressources
  • Optimize
  • Anticipate
  • Combine


  • Langages : English, French
  • Players : 1
  • Plateform : PC (Windows)
  • 2D
  • Combats length : 2-10 minutes depending on the situation
  • Rythm : Slow-paced
  • Controls : Mouse



  • February 2015 – February 2017

Tools used

  • Visual Studio Communtiy 2013-2015
  • XNA/Monogame
  • Notability
  • Workflowy
  • Photoshop
  • Spriter Pro
  • Audacity.

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